CSE167, Spring 2007: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed schedule of the class.
Announcements
- 06/11/2007: The final exam will take place on Wednesday June 13 from 08:00am to 10:59am in SEQUOIA147!
- 04/18/2007: The turn-in instruction has been updated (note for extra credit).
- 04/18/2007: The room for lab hours has changed again because it is crowded. We now use B250.
- 04/17/2007: The late submission policy for projects will be enforced starting with project 2.
- 04/04/2007: The room for lab hours has changed. We now use B230.
- 04/04/2007: We decided on additional lab sessions on Friday mornings, 10:00a-12:00a, EBU3B B230.
- 04/01/2007: The classroom has changed. We are now in SEQUO 147.
- 02/15/2007: Welcome to CSE167! Check here often for course announcements.
Course Staff
- Instructor: Matthias Zwicker (matthias [at] graphics.ucsd.edu)
- Teaching Assistant: Toshiya Hachisuka (thachisu [at] cs.ucsd.edu)
- Please add "CSE167" in a title of your e-mail so that we do not miss.
Weekly Schedule
- Lectures: Tuesday/Thursday, 9:30a - 10:50a, SEQUO 147
- Lab Hours: Wednesday, 1:30p - 4:30p, Friday, 10:00a-12:00p, EBU3B B250
Class Information
External Links