CSE167, Fall 2007: Introduction to Computer Graphics
This class provides an introduction to 3D computer graphics. We will cover the fundamentals of 3D rendering and modeling. The focus is on real-time applications using OpenGL. You will also learn the basics of shader programming using GPUs (graphics processing units). In the course projects you will build your own real-time rendering engine. Here is a detailed schedule of the class.
Snapshots from the final projects. Click here to see a gallery of larger images.
Announcements
09/04/2007: Welcome to CSE167! Check here often for course announcements.