In a galaxy...not very far away at all....
Robert the shipbuilder needs help building a spaceship. He'd like a way to visualize his designs so that he can see how the parts fit together. Mars Shipyard has given him a grant to have work done on a spaceship visualizer for his work.

The model of our Millennium Falcon. Used 3dsMax to model the shapes Imaged above is the model in 3DSMax
Robert the shipbuilder needs help building a spaceship. He'd like a
way to visualize his designs so that he can see how the parts fit
together. Mars Shipyard has given him a grant to have work done on a
spaceship visualizer for his work.
The visualizer will contain a model of a spaceship
with multiple parts. Moving the cursor over parts of the model moves the
outer layers of the model away such that the insides are exposed (this
is called "exploding" the drawing, from drafting jargon). First the
outer shell layer will "explode" outwards, to allow the chassis and
internals to be revealed. Then, as the cursor moves closer to specific
subsystems, those subsystems will move away or reorient themselves so
that other systems or the chassis are revealed underneath them. This
allows the user to see how the parts fit together.
Rendering effects:
Toon shading
Shadow mapping
Artist efforts overview:
We will be using some non-photorealistic rendering effects to
achieve this look. We used 3dsMax to draw the individual ship
components and export obj files to load as meshes into the viewer.
Movements: Clicking and dragging the mouse will rotate the view (as per the trackball code we've already written in this course). Pressing 'z' and 'x' will zoom the model (fixed on the center of the model rather than the cursor) to reveal higher detail.
Movements: Clicking and dragging the mouse will rotate the view (as per the trackball code we've already written in this course). Pressing 'z' and 'x' will zoom the model (fixed on the center of the model rather than the cursor) to reveal higher detail.
Other Notes: We'll be demoing this project on Friday December 3rd, 2010 in CSE 1202 after 3pm. |