Alien Smash!
Project Members:
Chowkwale, Shreenidhi
Mangan, John
Srour, David
Theme:
The forces of squadron 167 have captured a wandering fleet of alien nomads. Upon entering the energy plane, the fleet's controls became disabled, leaving them at the mercy of squadron 167. The squadron's orders were to detain them until Commander Jurgen arrived, and to keep them alive. While waiting, squadron 167 realized that their orders didn't explicitly forbid them from becoming an annoying menace to the alien fleet. They have decided to fire blasts of energy at the fleet, causing them to crash into each other. Their goal is simple... create as many collisions as possible. Each crash is worth more points than the previous crash. Should the mother ship be involved in the collision, then bonus points are thrown into the score. Now it's up to you, a member of squadron 167, to set the high score.
Rendering Effects:
* Per pixel illumination with multiple light sources
* Collision Detection with Bounding Spheres
* Physics simulation
* 2 types of Particle System
- Alien ship collisions
- Energy ball will "draw" in energy
Artistic Efforts:
- Cool models
- Cool sounds
Controls:
- Click and drag the mouse towards the alien ships
- "R" to replay after 4 "lives".